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Have you ever been trapped in a nightmare from which there is seemingly no awakening? Maybe you aren’t asleep at all, not asleep, not awake, just undead! You have found yourself on a strange timeless land populated by tortured souls and carrying an overpowering feeling of dread. Work your way through the dark scenes, …
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Double LORES Mode (80x48 pixels) From the Apple //e enhanced onwards a Double LORES mode with 80 x 48 pixels in 16 colors is available. Documentation about this mode is rather sparse and ways to access this mode are fairly complicated for AppleSoft programmers and need machine language tricks in order to get things …
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Somewhere in medieval Middle England lies the small parish of Woodford. It's the year of the Lord 1641 and you have been accused of witchcraft. Can you prove your innocence to save you from the gallows? Your mission is to explore the parish and collect items which are needed by the inhabitants of the village and return …
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Angry Birds for the Apple ][ is a tribute to the original game. Now the user can experience 25 levels of slingshot shooting fun on the Apple //e (or better). The game ships on original 3.5" OR 5-25" floppy disk or is available as a DSK-image for emulators or floppy emus. Gameplay is controlled via a joystick. …
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This writeup came into being during my work on the Angry Birds project and should document the ups and downs of the development phase - also as a document for later times to read over it again and reproduce many of the design decisions of the game. Are you Angry? Pixel-8-Studios in cooperation with 8-Bit-Shack are …
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The year 2021 XMAS-project was not a demo like the years before but a game demonstrating the possibilities of the DOLORES double LORES library with its new software sprite engine. Your mission is to defend Santa Claus and his friends against the evil Christmas pudding and other foes that are attacking Santa's home …
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Behind the Scenes: DOLORES Library Exploiting a new graphics mode on the Apple IIe enhanced In the original Apple II LORES graphics was limited to 40 x 48 pixels in 16 colors. With the introduction of the Apple //e enhanced onwards a Double LORES mode with 80 x 48 pixels in 16 colors was implemented. However, …
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We are happy to present Marc's Demos a collection of various Hires, Lores and Double Lores demos written by Marc Golombeck. This collection is a sampler of six disk images each containing a piece of Apple ][ art from the last couple of years. Enjoy this sampler of various old school demo effects with background music! …
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We are happy to present a Minesweeper port in Double LORES for the Apple //e and IIgs. The perfect port was done by Daniel Henderson using the Magic Pixels library by Roby Sherman and runs on real wood as also in most emulators. There are two versions available. The first version is a compiled AppleSoft program that …
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The Fast Frame Editor for the Apple //e enhanced (or better) let's you create fast frame animations in Double LORES. You can load double lores images from almost any source and edit them with the tools of the fast frame editor. Up to 10 frames are possible. The tool includes a built-in animation feature that let's you …
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